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AUTOMATIC SEPARATION OF ABUSIVE PLAYERS FROM GAME INTERACTIONS
AUTOMATIC SEPARATION OF ABUSIVE PLAYERS FROM GAME INTERACTIONS
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机译:自动分离游戏互动的虐待球员
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摘要
A method performed by at least one server computer is provided, including: during interactive gameplay of a multi-player video game, processing game state data to identify gameplay activity of a player as being abusive; responsive to the identifying the gameplay activity as being abusive, then applying a corrective action to the player during the interactive gameplay, the corrective action providing an indication to the player of the gameplay activity that was identified as being abusive; after applying the corrective action, further processing the game state data to identify additional gameplay activity of the player as being abusive; responsive to the identifying the additional gameplay activity as being abusive, then applying a penalty to the player.
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