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Foveated rendering of graphics content using a rendering command and subsequently received eye position data

机译:使用渲染命令进行图形内容的渲染,然后收到眼睛位置数据

摘要

Example techniques are described for generating graphics content by obtaining a rendering command for a frame of the graphics content, obtaining an eye position of a user after obtaining the rendering command, determining a foveation parameter for a region of the graphics content based on the eye position; and rendering a tile, of the frame, corresponding to the region of the graphics content using the foveation parameter and the rendering command.
机译:描述了用于通过获取图形内容的帧的渲染命令来生成图形内容的示例技术,获得呈现命令之后获得用户的眼睛位置,基于眼位置确定图形内容区域的FOVEATION参数 ; 使用Foveation参数和渲染命令渲染帧的框架,对应于图形内容的区域。

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