The present invention relates to a kiosk device for first aid education, and more particularly, by gamification of first aid training such as CPR and Heimlich method, emergency for easy implementation at a learning site, school, workplace or home It relates to a kiosk device for treatment education. A first aid training kiosk device according to an embodiment of the present invention is a device for proximity control of a human-shaped mannequin having a built-in module device to a kiosk unit, the module device comprising: a main frame; a first pushing device extending vertically to one side of the main frame; a second pushing device obliquely extending to the other side of the main frame; and a horizontal restoration device mounted on the lower part of the main frame and restored after being tilted at a predetermined angle by the operation of the first pushing device. In addition, in the first pushing device, the first piston part is slid in the longitudinal direction into the first cylinder part installed vertically on the upper part of the main frame, and the first sensor part is spaced apart from one side of the first piston part by a predetermined distance. and when the user presses the first pad connected to the first rod part on the other side of the first piston part, the first sensor part comes into contact with the first piston part connected to the first rod part as a medium to sense (sensing). In addition, in the second pushing device, the second piston part is slid in the longitudinal direction into the second cylinder part installed at an angle from the upper part of the main frame so that the second sensor part is spaced apart from one side of the second piston part by a predetermined distance and when the user presses the second pad connected to the second rod part on the other side of the second piston part, the second sensor part contacts the second piston part connected to the second rod part via the second rod part to sense (sensing).
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