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Systems and methods for data bundles in computer animation
Systems and methods for data bundles in computer animation
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机译:计算机动画中数据包的系统和方法
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摘要
An animation system wherein a machine learning model is adopted to learn a transformation relationship between facial muscle movements and skin surface movements. For example, for the skin surface representing “smile,” the transformation model derives movement vectors relating to what facial muscles are activated, what are the muscle strains, what is the joint movement, and/or the like. Such derived movement vectors may be used to simulate the skin surface “smile.”
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