首页> 外国专利> coding education material using physical computing software and coding education method using the same

coding education material using physical computing software and coding education method using the same

机译:使用相同的物理计算软件和编码教育方法编码教育材料

摘要

The present invention provides a coding education method using physical computing software, comprising: a first step (S1) of providing a plurality of fragment blocks 100 including a coding fragment block 150 through a display unit; a second step (S2) of selecting the coding fragment block on the display unit, writing a code through block coding, and inputting the code written in the coding fragment block; a third step (S3) of assembling an operation model by combining a plurality of fragment blocks with the coding fragment block; and a fourth step (S4) of operating the operation model by executing the written code. Through this configuration, the present invention combines VR, a gesture recognition device, and a block model coding process to increase control convenience as in the real environment and induce interest in coding, and a physics engine simulation environment without being dependent on a physical hardware device. This has the effect of being able to learn the coding process more easily and conveniently.
机译:本发明提供了一种使用物理计算软件的编码教育方法,包括:第一步骤(S1)提供包括通过显示单元的编码片段块150的多个片段块100;在显示单元上选择编码片段块的第二步(S2),通过块编码写入代码,并输入在编码片段块中写入的代码;通过将多个片段块与编码片段块组合来组装操作模型的第三步(S3);和通过执行书面代码操作操作模型的第四步(S4)。通过这种配置,本发明组合了VR,手势识别装置和块模型编码过程,以增加如在真实环境中的控制方便,并引起对编码的感兴趣,以及物理发动机仿真环境而不依赖于物理硬件设备。这具有能够更容易和方便地学习编码过程的效果。

著录项

  • 公开/公告号KR102316919B1

    专利类型

  • 公开/公告日2021-10-22

    原文格式PDF

  • 申请/专利权人

    申请/专利号KR1020190155511

  • 发明设计人 성민영;김웅기;이명근;조경재;

    申请日2019-11-28

  • 分类号G09B19;G06F3/01;G06Q50/10;G06Q50/20;

  • 国家 KR

  • 入库时间 2022-08-24 21:52:12

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号