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HUMAN CENTERED COMPUTING BASED DIGITAL PERSONA GENERATION

机译:以人为本的基于计算的数字角色生成

摘要

In some examples, human centered computing based digital persona generation may include generating, for a digital persona that is to be generated for a target person, synthetic video files and synthetic audio files that are combined to generate synthetic media files. The digital persona may be generated based on a synthetic media file. An inquiry may be received from a user of the generated digital persona. Another synthetic media file may be used by the digital persona to respond to the inquiry. A real-time emotion of the user may be analyzed based on a text sentiment associated with the inquiry, and a voice sentiment and a facial expression associated with the user. Based on the real-time emotion of the user, a further synthetic media file may be utilized by the digital persona to continue or modify a conversation between the generated digital persona and the user.
机译:在一些示例中,基于人的基于计算的数字角色生成可以包括生成用于为目标人,合成视频文件和组合以生成合成媒体文件的合成视频文件和合成音频文件而生成的数字角色。 可以基于合成媒体文件生成数字角色。 可以从生成的数字角色的用户接收查询。 数字角色可以使用另一个合成媒体文件来响应查询。 可以基于与查询相关联的文本情绪和与用户相关联的语音情绪和面部表达式来分析用户的实时情感。 基于用户的实时情绪,数字角色可以利用另一个合成媒体文件来继续或修改生成的数字角色角色和用户之间的对话。

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