Methods and systems for secure authentication in an extended reality (XR) environment are described herein. An XR environment may be output by a computing device and for display on a device configured to be worn by a user. A first plurality of images may be determined via the XR environment. The first plurality of images may be determined based on a user looking at a plurality of objects, real or virtual, in the XR environment. The first plurality of images may be sent to a server, and the server may return a second plurality of images. A public key and private key may be determined based on different portions of each of the second plurality of images. The public key may be sent to the server to register and/or authenticate subsequent communications between the computing device and the server.
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