首页> 外国专利> MACHINE-LEARNING MODELS APPLIED TO INTERACTION DATA FOR DETERMINING INTERACTION GOALS AND FACILITATING EXPERIENCE-BASED MODIFICATIONS TO INTERFACE ELEMENTS IN ONLINE ENVIRONMENTS

MACHINE-LEARNING MODELS APPLIED TO INTERACTION DATA FOR DETERMINING INTERACTION GOALS AND FACILITATING EXPERIENCE-BASED MODIFICATIONS TO INTERFACE ELEMENTS IN ONLINE ENVIRONMENTS

机译:机器学习模型应用于用于确定交互目标的交互数据,并促进基于体验的修改到在线环境中的接口元素

摘要

A method includes identifying interaction data associated with user interactions with a user interface of an interactive computing environment. The method also includes computing goal clusters of the interaction data based on sequences of the user interactions and performing inverse reinforcement learning on the goal clusters to return rewards and policies. Further, the method includes computing likelihood values of additional sequences of user interactions falling within the goal clusters based on the policies corresponding to each of the goal clusters and assigning the additional sequences to the goal clusters with greatest likelihood values. Furthermore, the method includes computing interface experience metrics of the additional sequences using the rewards and the policies corresponding to the goal clusters of the additional sequences and transmitting the interface experience metrics to the online platform. The interface experience metrics are usable for changing arrangements of interface elements to improve the interface experience metrics.
机译:一种方法包括识别与用户交互相关联的交互数据与交互式计算环境的用户界面。该方法还包括基于用户交互的序列计算交互数据的目标集群,并对目标集群执行逆增强学习以返回奖励和策略。此外,该方法包括基于对应于每个目标簇的每个策略来计算落在目标群集内的用户交互的附加序列的似然值,并将附加序列分配给具有最大可能性值的目标群集。此外,该方法包括计算界面,使用奖励和对应于附加序列的目标集群的策略来经历附加序列的度量,并将接口经验度量传输到在线平台。界面经验指标可用于更改接口元素的布置以改善界面经验度量。

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