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Method and system for heads up game tournament

机译:用于抬头游戏锦标赛的方法和系统

摘要

A method of simulating a heads up gaming tournament utilizing at least one game server and a plurality of personal communication devices includes receiving value from a plurality of participants using the personal communication devices, providing the participants with wagering units, pairing unpaired first and second ones of the participants to play a heads up game, initiating the game by generating a game state, for example, dealing the private cards of a hold'em poker game, and transmitting the game state to the participants for display on the personal communications devices, whereupon the first participant transmits an action to the game server in response to the game state, receiving the action and updating the game state, receiving a second input in response to the first participant's action from the second participant, continuing play until the outcome of the heads up game is determined, updating the number of wagering units held by the first and second participants, repairing the participants for the next game or in the case of poker, the next deal or hand and continuing until all but one of the participants has been eliminated.
机译:利用至少一个游戏服务器和多个个人通信设备模拟抬头游戏锦标赛的方法包括使用个人通信设备从多个参与者接收值,从而为参与者提供投注单元,配对未配对的第一和第二参与者通过生成游戏状态来发起抬头游戏,例如,处理Hold'em Poker游戏的私人卡,并将游戏状态传输到参与者,以便在个人通信设备上显示第一参与者响应于游戏状态向游戏服务器发送动作,接收动作和更新游戏状态,接收响应于第一参与者从第二参与者的动作,继续播放直到头部的结果确定游戏,更新第一和第二参与者持有的投注单位数,修复e下一场比赛的参与者或在扑克的情况下,下一个交易或手和继续,直到所有的参与者都被淘汰。

著录项

  • 公开/公告号US11127256B2

    专利类型

  • 公开/公告日2021-09-21

    原文格式PDF

  • 申请/专利权人 MALCOLM B. DAVIS;

    申请/专利号US201916600939

  • 发明设计人 MALCOLM B. DAVIS;

    申请日2019-10-14

  • 分类号G07F17/32;

  • 国家 US

  • 入库时间 2022-08-24 21:09:13

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