首页> 外国专利> NEUROPSYCHOLOGICAL SIMULATOR GAME FOR CLASSES ON RESTORING SPATIAL PERCEPTION OF SPATIAL MEMORY IN NEUROLOGICAL PATIENTS

NEUROPSYCHOLOGICAL SIMULATOR GAME FOR CLASSES ON RESTORING SPATIAL PERCEPTION OF SPATIAL MEMORY IN NEUROLOGICAL PATIENTS

机译:用于恢复神经系统患者空间记忆空间记忆的课程的神经心理模拟器游戏

摘要

FIELD: medicine, neurology. ;SUBSTANCE: invention relates to the field of medicine, to the section of neurology and neuropsychology, in particular to rehabilitation games. A set of game elements of a neuropsychological simulator game has been created for classes on restoring spatial perception and spatial memory in neurological patients, containing game elements in the form of basic and game cards and game fields, and the basic and game cards are made of thick paper or cardboard and have the shape of squares of the same size. The front surface of each basic card has the same images of a geometric figure divided by lines into fragments of the same or different shape and size, and a protective transparent coating that makes it possible to perform graphic actions on the front surface of the basic card with an easily erasable water marker. A label is placed between one of the sides of each basic card and the image of a geometric figure located on it, an image of a geometric figure divided into fragments is applied to the front surface of each game card, similar to the image of a geometric figure on the basic card, which differs in that part of the fragments of the image of a geometric figure or all of its fragments are highlighted in some way. A label similar to the label of the basic card is also placed between one of the sides of each game card and the image of a geometric figure located on it. The playing fields are made of thick paper or cardboard, have a rectangular or square shape and are divided into identical square areas separated from each other by straight lines. Each square area of the playing field is marked with images of a geometric figure with selected fragments, similar to the image of a geometric figure with selected fragments on game cards, and can differ from them only by the rotation angles of images of geometric figures on game fields of increased complexity. Moreover, there are two types of differences between the playing fields: the playing fields of increased complexity are marked in square areas similar to the marks on game cards, and the images of geometric shapes are not rotated by an angle multiple of 90 degrees, the playing fields of an increased degree of complexity do not contain labels, and the images of geometric shapes are rotated by an angle multiple of 90 degrees. The number of playing fields of easy difficulty and playing fields of increased difficulty is the same and depends on the total number of playing cards, and the sizes of the playing fields are the same and depend on the number of square areas located on each field, while the basic, playing cards and playing fields are placed in a box made of plastic or cardboard. ;EFFECT: expansion of the arsenal of technical means for creating a set of game elements of a neuropsychological simulator game, providing the formation of an unlimited number of game exercises of various degrees of complexity aimed at restoring spatial perception and spatial memory. ;2 cl, 6 dwg
机译:领域:医学,神经病学。物质:发明涉及医学领域,尤其涉及康复游戏的神经学和神经心理学。为神经心理模拟器游戏的一组游戏元素是针对神经系统患者中恢复空间感知和空间记忆的课程,其中包含基本和游戏卡和游戏领域的游戏元素,基本和游戏卡是由厚纸或纸板,具有相同尺寸的平方形状。每个基本卡的前表面具有与由线分为相同或不同形状和尺寸的片段的几何图形的相同图像,以及可以在基本卡的前表面上执行图形动作的保护透明涂层。易于擦除的水标记。将标签放置在每个基本卡的一个侧面和位于其上的几何图形的图像之间,分为碎片的几何图形图像被施加到每个游戏卡的前表面,类似于a的图像基本卡上的几何图形,其在几何图形图像的图像的片段的那部分中不同,以某种方式突出显示。类似于基本卡的标签的标签也被放置在每个游戏卡的一个侧面之间,以及位于它上的几何图形的图像之间。播放领域由厚纸或纸板制成,具有矩形或方形,分为直线彼此分开的相同的平方区域。播放字段的每个平方区域都标有带有所选碎片的几何图形的图像,类似于游戏卡上的选定碎片的几何图形图像,并且只能通过几何图形图像的旋转角度不同复杂性增加的游戏领域。此外,播放字段之间存在两种类型的差异:在类似于游戏卡上的标记的平方区域中标记了复杂性增加的播放领域,并且几何形状的图像不会旋转90度的角度倍数。播放复杂程度增加的字段不包含标签,并且几何形状的图像旋转90度的角度倍数。容易难度和播放难度的播放领域的播放领域的数量是相同的并且取决于扑克牌的总数,并且播放字段的大小相同,依赖于每个字段上的平方区域数量,虽然基本的扑克牌和播放领域放在塑料或纸板制成的盒子里。 ;效果:扩展技术手段的阿森纳用于创建一组神经心理模拟器游戏的一组游戏元素,提供了各种复杂性的无限数量的游戏练习,旨在恢复空间感知和空间记忆。 ; 2 cl,6 dwg

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