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BUILDING VIRTUAL REALITY (VR) GAMING ENVIRONMENTS USING REAL-WORLD VIRTUAL REALITY MAPS
BUILDING VIRTUAL REALITY (VR) GAMING ENVIRONMENTS USING REAL-WORLD VIRTUAL REALITY MAPS
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机译:使用现实世界虚拟现实地图构建虚拟现实(VR)游戏环境
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摘要
A method for building a gaming environment. The method includes accessing a base VR model of a real-world environment from a third party mapping data store, wherein the real-world environment includes a plurality of real-world objects. The method includes augmenting a first object in the base VR model that corresponds to a first real-world object in the real-world environment. The method includes stitching in the first object that is augmented into the base VR model to generate an augmented base VR model. The method includes storing the augmented base VR model to a library data store comprising a plurality of augmented base VR models for use as virtual environments of corresponding gaming applications storing the augmented base VR model to a library data store comprising a plurality of augmented base VR models. The method includes using one or more of the plurality of augmented base VR models to define a virtual environment of a gaming application.
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