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3 Method creating 3D character in literary work using motion capture

机译:3方法使用运动捕捉在文学作用中创建3D字符的方法

摘要

A method for generating a three-dimensional character in a literary work using motion capture according to the present invention comprises the steps of: performing calibration for the motion of a motion capture camera; acquiring motion data of an actor wearing a motion capture suit with a marker attached thereto by using the motion capture camera; exporting the obtained motion data to 3D character generation; importing the motion data from the 3D character creation tool; performing a retargeting operation after matching a skeleton of the motion data with a skeleton of a 3D character appearing in a literary work; and baking animation data of the 3D character after editing of the motion data retargeted to the 3D character is completed.
机译:使用根据本发明的运动捕获在文学作业中生成三维特征的方法包括以下步骤:对运动捕捉相机的运动进行校准; 通过使用运动捕捉相机获取佩戴运动捕捉套装的演员的运动数据; 将获得的运动数据导出到3D字符生成; 从3D字符创建工具导入运动数据; 在与文学作品中出现的3D角色的骨架匹配运动数据的骨架之后执行重定算术操作; 完成了在编辑到3D字符的运动数据后,完成3D字符的烘焙动画数据。

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