首页> 外国专利> How to provide games in a game system where sequential memory problems are presented to improve speed and memory more effectively

How to provide games in a game system where sequential memory problems are presented to improve speed and memory more effectively

机译:如何在游戏系统中提供游戏,其中提出了顺序内存问题以更有效地提高速度和内存

摘要

The method of opening a safe using memory and quickness of the present invention provides a password so that the user can open the safe by touching a blinking object in the touch area of the object using instantaneous power to find out the password of the safe. If you find and touch it quickly, it adjusts the difficulty so that the blinking object does not stay in place but stays for a shorter time and randomly sends it to another place. By gradually decreasing the time to show the password after touching , there is a remarkable effect of increasing memory and agility.
机译:使用本发明的存储器和Quick度打开安全的方法提供了一种密码,使得用户可以通过使用瞬时电源触摸对象的触摸区域中的闪烁对象来打开安全性,从而找出安全的密码。 如果您快速发现并触摸,它会调整困难,以便闪烁对象不会保持在位,但保持较短的时间,随机将其发送到另一个地方。 通过逐步减少触摸后显示密码的时间,存在增加的内存和敏捷性的显着效果。

著录项

  • 公开/公告号KR20210099968A

    专利类型

  • 公开/公告日2021-08-13

    原文格式PDF

  • 申请/专利权人 김보민;

    申请/专利号KR1020200013962

  • 发明设计人 김보민;

    申请日2020-02-05

  • 分类号A63F11;A63F13/214;A63F13/45;

  • 国家 KR

  • 入库时间 2022-08-24 20:36:52

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