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Method and system for the interactive design of garments.
Method and system for the interactive design of garments.
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机译:服装互动设计的方法和系统。
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摘要
The invention relates to a method and a system for the interactive design of garments. A user creates a request on the computer for the planning of an item of clothing (101), the body mass for the item of clothing being entered (102). These dimensions are compared with sample dimensions stored in a database (103). A three-dimensional mannequin is created based on the body mass (104). The individual properties of the body are analyzed using the model of the three-dimensional mannequin, taking into account soft tissue, fixed skeletal points, body shape and body posture (106). Using a pattern algorithm, the computer now gradually creates the item of clothing (107): This includes the creation of a graphic construction of the item of clothing with reference points taking into account the entered body mass (1071) and the computer constructing patterns for the item of clothing on the basis of the reference points (1072 ). Markings, notches, reference lines and text comments are made on the pattern by the computer. The support points are recalculated in order to identify intersection points of clothing elements and seams that can be combined (108). The fit of the garment (109) and the pattern (110) are verified by the computer. The cutting patterns are finally exported in a machine-readable format (111).
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