首页> 外国专利> Computer-readable non-transitory storage medium having stored game program, information processing system, information processing apparatus, and information processing method for generating a game image having at least an image of a virtual space and a map image

Computer-readable non-transitory storage medium having stored game program, information processing system, information processing apparatus, and information processing method for generating a game image having at least an image of a virtual space and a map image

机译:具有存储的游戏程序,信息处理系统,信息处理装置和用于生成具有虚拟空间和地图图像的图像的游戏图像的信息处理方法的计算机可读非暂时性存储介质

摘要

In an example of an information processing system, a field in a virtual space is divided into a plurality of sections, and a player character moves in units of the sections on the field. On a game screen, an image of the virtual space based on a virtual camera and a map image representing a range of at least a part of the field are displayed. When a direction of the virtual camera changes, an image representing the field rotates such that an up direction of the map image corresponds to a direction along the field in a direction of the virtual camera. In the map image, the image representing the field, an image representing the player character, images representing the sections, and an image indicating a movable range of the player character are displayed.
机译:在信息处理系统的示例中,虚拟空间中的字段被划分为多个部分,并且播放器字符以字段上的部分为单位移动。在游戏屏幕上,显示基于虚拟摄像机的虚拟空间的图像和表示该字段中至少一部分的范围的地图图像。当虚拟相机的方向改变时,表示该字段的图像旋转,使得地图图像的上方方向对应于虚拟相机的方向上的域的方向。在地图图像中,显示表示该字段的图像,表示表示播放器字符的图像,表示部分的图像以及指示播放器字符的可移动范围的图像。

著录项

  • 公开/公告号US11013999B2

    专利类型

  • 公开/公告日2021-05-25

    原文格式PDF

  • 申请/专利权人 NINTENDO CO. LTD.;

    申请/专利号US201916416861

  • 发明设计人 TOSHIYUKI KUSAKIHARA;

    申请日2019-05-20

  • 分类号A63F13/426;A63F13/5255;A63F13/5372;G06F3/0481;

  • 国家 US

  • 入库时间 2022-08-24 18:53:44

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