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Computer image processing methods and systems for displaying image objects or text in a betting environment

机译:用于在投注环境中显示图像对象或文本的计算机图像处理方法和系统

摘要

PROBLEM TO BE SOLVED: To provide a method and a system for making a bet. SOLUTION: A first betting session is started, a betting product is generated and stored in the memory element, and information on the betting product stored in the memory element is transmitted to at least one user. A plurality of bet requests for making a bet on at least one betting product are received from one user and stored in the memory element, and one of the plurality of bet requests stored in the memory element is activated. By comparing the numerical item associated with the other one of the plurality of bet requests stored in the memory element with the corresponding numerical item associated with one of the activated plurality of bet requests. It is determined that the numerical item is in a non-zero range with respect to the corresponding numerical item. [Selection diagram] Fig. 1
机译:要解决的问题:提供一种方法和系统进行赌注。解决方案:启动第一投注会话,生成投注产品并存储在存储器元件中,并且存储在存储器元素中的投注产品的信息被发送到至少一个用户。从一个用户接收到对至少一个投注产品进行投注的多个BET请求,并存储在存储器元件中,并且存储在存储器元件中的多个BET请求中的一个被激活。通过将与存储在存储器元件中的多个BET请求中的其他一个相关联的数值项与与激活的多个BET请求之一相关联的相应的数字项进行比较。确定数值项相对于相应的数值项目在非零范围内。 [选择图]图1

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