首页> 外国专利> METHOD FOR AND APPARATUS FOR DECODING AN AMBISONICS AUDIO SOUNDFIELD REPRESENTATION FOR AUDIO PLAYBACK USING 2D SETUPS

METHOD FOR AND APPARATUS FOR DECODING AN AMBISONICS AUDIO SOUNDFIELD REPRESENTATION FOR AUDIO PLAYBACK USING 2D SETUPS

机译:使用2D设置解码用于解码Ambisonics音频声像表示的ambison音频声音表示的方法和装置

摘要

Sound scenes in 3D can be synthesized or captured as a natural sound field. To decode, a decode matrix specific to a given loudspeaker setup and generated using known loudspeaker positions is required. However, some source directions are attenuated for 2D loudspeaker setups such as 5.1 surround for example. An improved method for decoding an encoded audio signal of a sound field format for L loudspeakers at known positions is the step of adding the position of at least one virtual loudspeaker to the positions of the L loudspeakers (10), 3D decode matrix ( ) Generating (11)-L loudspeaker positions (Formula I) and at least one virtual position (Formula II) are used -, 3D decode matrix ( ) Downmixing (12), and decoding (14) the encoded audio signal (i14) using the downscaled 3D decode matrix (Formula III). As a result, a plurality of decoded loudspeaker signals q14 are obtained.
机译:3D中的声音场景可以合成或捕获为自然声场。要解码,需要使用特定于给定扬声器设置和使用已知扬声器位置生成的解码矩阵。然而,例如,某些源方向衰减为例如5.1围绕的2D扬声器设置。用于解码已知位置的L扬声器的声场格式的声场格式的编码音频信号的改进方法是将至少一个虚拟扬声器的位置添加到L扬声器(10),3D解码矩阵()生成的位置的步骤(11) - 将扬声器位置(公式I)和至少一个虚拟位置(公式II)使用 - ,3D解码矩阵()下混(12),并使用较次配置解码(14)编码的音频信号(I14) 3D解码矩阵(公式III)。结果,获得多个解码的扬声器信号Q14。

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