首页> 外国专利> SYSTEMS AND METHODS FOR AUTOMATICALLY MEASURING A VIDEO GAME DIFFICULTY

SYSTEMS AND METHODS FOR AUTOMATICALLY MEASURING A VIDEO GAME DIFFICULTY

机译:自动测量视频游戏难度的系统和方法

摘要

Embodiments of the systems and methods described herein can automatically measure the difficulty metrics associated with various aspects of a video game using an artificial intelligence system. The artificial intelligence system may include multiple game agents. Telemetry data associated with the gameplay of each game agent may be recorded while the game application is automatically executed by the game agents. The telemetry data may be communicated to a data analysis system which can calculate game difficulty metrics for various aspects of the game. The data analysis system can determine game difficulty associated with the various aspects based on the game difficulty metrics. The results from the data analysis system may be visualized and communicated to a game developer for updating the operations of the video game.
机译:本文描述的系统和方法的实施例可以自动测量与使用人工智能系统的视频游戏的各个方面相关联的难度度量。人工智能系统可以包括多个游戏代理。与游戏应用程序自动执行的游戏应用程序自动执行,可以记录与每个游戏代理的游戏玩法相关联的遥测数据。遥测数据可以传送到数据分析系统,该系统可以计算游戏的各个方面的游戏难度指标。数据分析系统可以根据游戏难度指标确定与各个方面相关的游戏难题。可以可视化数据分析系统的结果,并将其传送给游戏开发人员,以便更新视频游戏的操作。

著录项

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号