首页> 外国专利> A VIRTUAL REALITY OR GAME CONTROLLER USING HAPTIC WHEEL, A CONTROL METHOD, AND VIRTUAL REALITY SYSTEM HAVING THE SAME

A VIRTUAL REALITY OR GAME CONTROLLER USING HAPTIC WHEEL, A CONTROL METHOD, AND VIRTUAL REALITY SYSTEM HAVING THE SAME

机译:使用触觉轮,控制方法和虚拟现实系统的虚拟现实或游戏控制器

摘要

The present invention relates to a VR or game controller using a haptic wheel and a control method thereof, and a VR system having the same, and more specifically, a VR or game controller using a haptic wheel, which forms the appearance of a VR or game controller. A haptic wheel installed in the housing, wherein some of the wheels are exposed so that a user can feel a sense of rotation in the VR controller housing; Based on MR fluid, which is connected to one end of the haptic wheel and is driven according to an event driving signal according to a virtual reality, graphic environment, or game environment-based service execution so that the user can feel a sense of rotation through the haptic wheel Or an ER fluid based actuator; An encoder fastened to the other end of the haptic wheel and sensing rotation of the haptic wheel; And controlling the operation of the actuator based on the MR fluid or ER fluid so that the user can feel the rotational sensation of the haptic wheel according to the execution of the virtual reality, graphic environment, or game environment-based service. It is characterized in that it includes a control unit. In addition, a control method of a VR or game controller using a haptic wheel according to a feature of the present invention is a control method of a VR or game controller using a haptic wheel, wherein (1) the controller is a virtual reality (VR) or graphic environment or a game environment. Detecting an execution event based on a virtual reality or graphic environment or a game environment for generating a sense of rotation according to the execution of the base service; (2) outputting, by the controller, an event driving signal corresponding to a virtual reality, graphic environment, or game environment-based execution event according to the execution of a virtual reality, graphic environment, or game environment-based service through step (1); And (3) the above step (2) so that the user can feel the sense of the haptic wheel partially exposed to the VR controller housing as a rotational sense by the actuator based on a magnetorheological fluid (MR fluid) or an electrorheological fluid (ER fluid). It is characterized in that it comprises a step of driving according to the event driving signal output from the control unit through. In addition, a VR system using a haptic wheel according to a feature of the present invention includes a VR or a game controller, and a VR device that performs a service based on a virtual reality or a graphic environment or a game environment in connection with the VR or game controller. It is characterized by its composition. According to a VR or game controller using a haptic wheel proposed in the present invention and a control method thereof, and a VR system having the same, some wheels so that a user can feel a sense of rotation in a VR controller housing that forms the exterior of a VR or game controller. The exposed haptic wheel and a magnetorheological fluid that is coupled with one end of the haptic wheel and driven according to an event driving signal according to the execution of a virtual reality, graphic environment, or game environment-based service so that the user can feel a sense of rotation through the haptic wheel (MR fluid)-based or electro-rheological fluid (ER fluid)-based actuators, encoders that are connected to the other end of the haptic wheel to sense the rotation of the haptic wheel, A virtual reality, graphic environment, or game environment-based service by including a control unit that controls the driving of an actuator based on MR fluid or ER fluid so that you can feel the rotational sensation of the haptic wheel. It is possible to make the user feel the sense of rotation according to the execution realistically with the sense of rotation of various speeds. In addition, according to a VR or game controller using a haptic wheel proposed in the present invention and a control method thereof, and a VR system equipped with the same, magnetic rheology coupled with a haptic wheel partially exposed to a VR controller housing that can be gripped by a user By allowing the MR fluid-based or ER fluid-based actuator to generate a rotational sensation in which the speed varies according to the frequency or voltage control signal, which is the drive control signal of the control unit, the user can use virtual reality or graphics. It is possible to experience and feel the rotational sensation of each situation of the environment or game environment-based service execution in a more realistic sense of vibration. In addition, according to a VR or game controller using a haptic wheel and a control method thereof proposed in the present invention, and a VR system equipped with the same, the situation according to the execution of a virtual reality or graphic environment or a game environment-based service through a VR or a game controller. By providing star haptics as a rotational sensation, users can experience a variety of rotational sensations that have a speed optimized for the execution of virtual reality, graphic environments, or game environment-based services. You can make it even better.
机译:VR或游戏控制器技术领域本发明涉及使用触觉轮的VR或游戏控制器及其控制方法,以及具有相同的VR系统,更具体地,使用触觉车轮的VR或游戏控制器,其形成VR的外观或游戏控制器。安装在壳体中的触觉轮,其中一些车轮被暴露,使得用户可以感觉到VR控制器壳体中的旋转感;基于MR流体,其连接到触觉轮的一端并且根据虚拟现实,图形环境或基于游戏环境的服务执行的事件驱动信号驱动,以便用户可以感受到旋转感穿过触觉轮或ER流体的执行器;将编码器固定在触觉轮的另一端,并感测触觉轮的旋转;基于MR流体或ER流体控制致动器的操作,使得用户可以根据虚拟现实,图形环境或基于游戏环境的服务的执行感受触觉轮的旋转感。其特征在于它包括控制单元。另外,根据本发明的特征的使用触觉轮的VR或游戏控制器的控制方法是使用触觉轮的VR或游戏控制器的控制方法,其中(1)控制器是虚拟现实( VR)或图形环境或游戏环境。根据虚拟现实或图形环境或游戏环境来检测执行事件,用于根据基本服务的执行产生旋转感; (2)通过控制器输出与虚拟现实,图形环境或基于游戏环境的执行事件对应的事件驱动信号,根据虚拟现实,图形环境或基于游戏环境的服务通过步骤( 1); (3)上述步骤(2),使得用户可以感觉到通过致动器基于磁流变流体(MR Fluid)或电风学液(所述)或电风学流体为致动器部分暴露于VR控制器壳体的触觉轮的感觉。 ER流体)。其特征在于,它包括根据从控制单元输出的事件驱动信号驱动的步骤。另外,根据本发明的特征的使用触觉车轮的VR系统包括VR或游戏控制器,以及基于虚拟现实或图形环境或与之连接的游戏环境执行服务的VR设备VR或游戏控制器。它的特点是其组成。根据本发明中提出的触觉轮的VR或游戏控制器及其控制方法,以及具有相同的VR系统,使得用户可以感受到VR控制器壳体中的旋转感VR或游戏控制器的外部。暴露的触觉轮和磁流变流体与触觉车轮的一端耦合,并根据事件驱动信号根据虚拟现实,图形环境或基于游戏环境的服务的执行,以便用户感觉到通过触觉轮(MR流体)的旋转感或电流流体(ER流体)的致动器,连接到触觉轮的另一端的编码器以感测触觉轮的旋转,虚拟通过包括控制致动器的驱动,基于MR流体或er流体来控制致动器的驱动,使得您可以感受到触觉轮的旋转感觉来控制致动器的控制单元。可以使用户在实际情况下与各种速度的旋转感测地进行旋转感。另外,根据本发明中提出的使用触觉轮的VR或游戏控制器及其控制方法,以及配备有相同的VR系统,磁流变与部分地暴露于能够的VR控制器壳体的触觉轮耦合通过允许MR流体的或ER流体基致动器产生旋转感应的旋转感应来抓住,其中速度根据频率或电压控制信号而变化,该速度或电压控制信号是控制单元的驱动控制信号,用户可以使用虚拟现实或图形。在更现实的振动感的环境中,可以体验和感受到环境或基于游戏环境的服务执行的旋转感觉。另外,根据使用触觉轮的VR或游戏控制器及其在本发明中提出的控制方法,以及配备相同的VR系统,根据虚拟现实或图形环境的情况或游戏的情况基于环境的服务通过VR或游戏控制器。通过将星形触觉提供为旋转感觉,用户可以体验各种旋转感觉,该旋转感应具有针对执行虚拟现实,图形环境或基于游戏环境的服务而优化的速度。你可以让它变得更好。

著录项

  • 公开/公告号KR102234776B1

    专利类型

  • 公开/公告日2021-03-31

    原文格式PDF

  • 申请/专利权人

    申请/专利号KR1020190053954

  • 发明设计人 최형회;윤인호;허용해;김상연;

    申请日2019-05-08

  • 分类号A63F13/24;A63F13/285;A63F13/65;G05G5/03;G06F3/01;

  • 国家 KR

  • 入库时间 2022-08-24 17:59:47

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