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Game designed to test reflexes - for one player or several, compares times for stopping operation begun without warning
Game designed to test reflexes - for one player or several, compares times for stopping operation begun without warning
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机译:设计用于测试反射性的游戏-对于一个或多个玩家,比较在没有警告的情况下开始停止操作的时间
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摘要
Each player has an indicator (3, 4) with a dial marked out around the periphery in seconds and on which the time elapsed is shown by a needle. A power source (1) is connected to each dial through a push button (2). When this is pressed, the needle on each dial starts to move. Each player must press their own individual button (5, 6) to stop the corresponding indicator. The time elapsed is shown and recorded on a separate dial (7) as an accumulative total by means of two independent needles. A bell, light, sound or similar signal is used as warning of a timed period.
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