Game pedagogico and recreational clock, characterized in that it comprises an appropriate box on whose front is located a clock face with their corresponding twelve or twenty-four hours digit and relevant arrows, each of which has a contact that matches corresponding to the hours and minutes that indicates the respective bolt, having to operate the learner respective side controllers, each of which has a drum containing respectively the same ratio of twelve or twenty-four hours or generally spaced minutes fives that the sphere with whose actuation causes the appearance of these indications paths front windows and establishing certain connections which when the right and corresponding to the hours and minutes of the arrows, close the circuit and cause the entry into operation an acoustic or visual warning indication / response is correct, obtaining the same yfuncionamiento effect if the educator, sets the hours and minutes in the front windows through side controls, and proceeds to move educated bolts until they are placed in the correct hours and minutes, which also gets close the electrical circuit.
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