The game comprises a box (6) containing a battery (2). This is connected to a switch (4) on a target (3) at the rear. It is also connected to another switch (8) in the bottom of a gun holster (7). Drawing the gun (9) closes this switch and sets in motion a counter (11) at the front of the box. This records the time in seconds elapsing between drawing the gun and hitting the target. A suitable projectile is fired, ball, dart, etc., and this tilts the target rearwards on pivots (5) to operate its switch and break the circuit. A knob (10) is used to reset the counter.
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