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COMPUTER SYSTEM FOR RECONSTRUCTING 3D OBJECT USING TRANSFORMATIONS BETWEEN SCREEN AND MODEL SPACE FOR CONFIGURING A 3D OBJECT USING A CONVERSION BETWEEN SCREEN SPACE AND MODEL SPACE
COMPUTER SYSTEM FOR RECONSTRUCTING 3D OBJECT USING TRANSFORMATIONS BETWEEN SCREEN AND MODEL SPACE FOR CONFIGURING A 3D OBJECT USING A CONVERSION BETWEEN SCREEN SPACE AND MODEL SPACE
The sketch of the object 50 enters a computer graphics system that interfaces with an operator to receive an additional reference enabling the development of a three dimensional model of the sketch object 50. The box 50 forming the perspective plane 68 (52) is made around the object after the various curves (54) are entered, and further forms the surface position of the object. The curves are transformed and sorted for achieving the three-dimensional model 56 using transforms between screen space and model space, respectively. Once deployed, the model enables multiple displays that variously display the object 66.
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