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Deformation of a graphic object to emphasize effects of motion

机译:图形对象的变形以强调运动效果

摘要

A three-dimensional graphic object appearing in an animation is deformed to simulate the effects of motion on the object. A user can selectively apply a stretch, yield, or flex deformation effect to the control vertices of the object, to change the shape of the object as a function of any of a linear velocity, angular velocity, linear acceleration, or angular acceleration of the object. Various other parameters for each of these deformation effects can also be selected and set by the user, including a sensitivity to the motion in generating the deformation and a maximum deformation. The flex deformation can selectively be set to either a linear or curved profile, simulating the effect of friction applied by the environment on one or more surfaces of the object. The stretch deformation can selectively be set to either a constant or a free volume to simulate the effect of inertia, causing a body to elongate or shrink in the direction of the movement. The yield deformation can be set either a linear or curved profile, simulating the displacement of an object's internal matter toward one end that occurs, relative to the direction of the object's motion, i.e., causing one end to bulge. For each control vertex on the object, an effect offset is determined for each motion component and for each selected deformation effect. The sum of the effect offsets for the control vertex represents a total offset that is added to the original control vertex to determine a deformed control vertex. This step is repeated for all control vertices to produce the deformed object.
机译:出现在动画中的三维图形对象将变形,以模拟运动对该对象的影响。用户可以有选择地将拉伸,屈服或弯曲变形效果应用于对象的控制顶点,以根据对象的线速度,角速度,线加速度或角加速度中的任何一个来改变对象的形状。目的。用户还可以选择和设置每种变形效果的各种其他参数,包括对产生变形时的运动的敏感性和最大变形。可以将弯曲变形选择性地设置为线性或弯曲轮廓,以模拟环境在对象的一个​​或多个表面上施加的摩擦效果。可以将拉伸变形有选择地设置为恒定或自由体积,以模拟惯性作用,从而使人体在运动方向上伸长或收缩。屈服变形可以设置为线性或弯曲轮廓,以模拟物体的内部物质相对于物体的运动方向朝着一端发生的位移,即,导致一端凸起。对于对象上的每个控制顶点,为每个运动分量和每个选定的变形效果确定效果偏移。控制顶点的效果偏移之和表示总偏移,该总偏移被添加到原始控制顶点以确定变形的控制顶点。对所有控制顶点重复此步骤以生成变形对象。

著录项

  • 公开/公告号US5731819A

    专利类型

  • 公开/公告日1998-03-24

    原文格式PDF

  • 申请/专利权人 SOFTIMAGE;

    申请/专利号US19950503522

  • 申请日1995-07-18

  • 分类号G06T17/00;

  • 国家 US

  • 入库时间 2022-08-22 02:39:54

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