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Interactive system allowing simulated or real time participation in a league

机译:允许模拟或实时参与联赛的互动系统

摘要

An interactive apparatus and method allows participants to compete in an interactive game based on an event which is occurring in real time or in a simulated rotisserie type game. In one embodiment, selection and trading of players are used to optimize performance of a team. Team performance is used to place each participant into a league with at least one of national, regional, state, local and city/town competition in real time. A ticker tape or other visual display or audio broadcast or the like is shown or broadcast on a device of an interactive apparatus with real time score values indicative of the players' performance in the event. Using the interactive apparatus, the participants select and trade members on the team using a menu displayed or broadcast on the interactive device. The menu provides relevant information regarding the performance of the participant's team, and allows the participant to select and trade members on the participant's team with members listed in a contest roster database while the event is occurring in real time.
机译:交互式设备和方法允许参与者基于实时发生的事件或在模拟的烤肉店类型的游戏中参与交互式游戏。在一个实施例中,使用球员的选择和交易来优化球队的表现。团队绩效可用于将每个参与者实时与国家,地区,州,州,地方和城市/城镇比赛中的至少一项纳入联赛。在交互式设备的设备上显示或广播了自动收报机磁带或其他视觉显示或音频广播等,并带有指示玩家在该事件中的表现的实时得分值。使用交互式设备,参与者使用在交互式设备上显示或广播的菜单选择和交易团队中的成员。该菜单提供有关参与者团队绩效的相关信息,并允许参与者在事件实时发生时选择和交换参与者花名册数据库中所列成员的成员。

著录项

  • 公开/公告号US5846132A

    专利类型

  • 公开/公告日1998-12-08

    原文格式PDF

  • 申请/专利权人 WILLIAM W. JUNKIN TRUST;

    申请/专利号US19960632368

  • 发明设计人 WILLIAM W. JUNKIN;

    申请日1996-04-10

  • 分类号A63F9/24;

  • 国家 US

  • 入库时间 2022-08-22 02:09:24

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