首页> 外国专利> Inverse Z-buffer and video display system having list-based control mechanism for time-deferred instructing of 3D rendering engine that also responds to supervisory immediate commands

Inverse Z-buffer and video display system having list-based control mechanism for time-deferred instructing of 3D rendering engine that also responds to supervisory immediate commands

机译:具有基于列表的控制机制的反向Z缓冲区和视频显示系统,该机制用于3D渲染引擎的时间延迟指令,该指令还响应监控即时命令

摘要

A graphics system includes triangle-engine for real-time rendering into a displayable frame-buffer of image data derived from vertex-based deferred instructions. The system uses homogeneity values (1/w values) for z-buffer-like occlusion mapping as well as for texture mapping. Depth resolution is enhanced for both occlusion mapping and texture mapping by representing (1/w), (u/w) and (v/w) values in a block- fixed format.
机译:图形系统包括三角形引擎,用于实时渲染从基于顶点的延迟指令派生的图像数据的可显示帧缓冲区。系统将均匀性值(1 / w值)用于类似z缓冲区的遮挡贴图以及纹理贴图。通过以块固定格式表示(1 / w),(u / w)和(v / w)值,可以提高遮挡贴图和纹理贴图的深度分辨率。

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