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Attracting and repelling edit blocks in a user interface of a video editor

机译:在视频编辑器的用户界面中吸引和排斥编辑块

摘要

The use of blocks in a workspace window that depict various video elements on the user interface of a video editor for use on a digital computer having a CPU, memory and a video display. The blocks have the attributes that they attract or repel other blocks as a function of proximity to each other in order to reduce user errors and to improve user efficiency. The method of manipulating the blocks on the video display consists of the following steps: First, specify coordinates of interaction regions around a block to be dragged. Next, test the coordinates of the interaction regions against the coordinates of all other blocks on the video display. Next, repel the block to be dragged from specified surfaces of the other blocks in accordance with predetermined rules that specify which surfaces of the block to be dragged and which surfaces of the other blocks repel each other. Finally, attach the block to be dragged to the surface of blocks whose coordinates are within the interaction region in accordance with predetermined rules that specify which surfaces of the block to be dragged and which surfaces of the other blocks attract each other.
机译:在工作区窗口中使用块来描述视频编辑器的用户界面上的各种视频元素,以在具有CPU,内存和视频显示器的数字计算机上使用。这些块具有的属性是它们彼此吸引或排斥的功能,以减少用户错误并提高用户效率。在视频显示器上操作块的方法包括以下步骤:首先,指定要拖动的块周围的交互区域的坐标。接下来,针对视频显示器上所有其他块的坐标测试交互区域的坐标。接下来,根据指定要拖动的块的哪些表面与其他块的哪些表面彼此排斥的预定规则,从其他块的指定表面排斥要拖动的块。最后,根据预定规则将要拖动的块附加到坐标位于交互区域内的块的表面,该预定规则指定要拖动的块的哪些表面以及其他块的哪些表面相互吸引。

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