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MULTI-RESOLUTION GRAPHIC REPRESENTATION GENERATED BY WEIGHT-CONTROLLED VERTEX CLUSTERING FOR INTERACTIVE VISUALIZATION APPLICATIONS
MULTI-RESOLUTION GRAPHIC REPRESENTATION GENERATED BY WEIGHT-CONTROLLED VERTEX CLUSTERING FOR INTERACTIVE VISUALIZATION APPLICATIONS
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机译:交互式可视化应用中由权重控制的顶点聚类生成的多分辨率图形表示
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摘要
A method for execution by a data processor that prepares an object for displayduring interactive visualization. The method includes a step of preprocessingan original model, which is a polygonal boundary representation of the object,so as to produce a plurality of simplified models with each simplified modelhaving fewer faces and vertices than the original model. The step ofpreprocessing includes the steps of grading, sorting vertices, triangulation,clustering, thick-edge computation, synthesis, reconstruction of normals,elimination, and storing the simplified model. During display of the object, themethod further includes a step of selecting either the original model or one ofthe simplified models for display so as to achieve real-time interactive motionof the object.Fig 8a & Fig.8b are to be published.
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