首页> 外国专利> Coprocessor system for accessing shared memory during unused portion of main processor's instruction cycle where main processor never waits when accessing shared memory

Coprocessor system for accessing shared memory during unused portion of main processor's instruction cycle where main processor never waits when accessing shared memory

机译:协处理器系统,用于在主处理器指令周期的未使用部分中访问共享内存,其中主处理器在访问共享内存时从不等待

摘要

A coprocessor system is disclosed in which a CPU in a game machine body and a CPU in a game cartridge are formed by CPU cores having the same architecture and memory mapping functions. The cycle time of a second CPU, for example the CPU in the game cartridge, is shorter than the cycle time of the first CPU, for example the CPU in the game machine body. The first CPU accesses memory during a first time period that is longer than the program memory access time but shorter than the first CPU cycle time. The second CPU accesses the program memory during a second time period, which is the time difference between the end of the first time period and the end of the first CPU's cycle time. The second CPU may also access the program memory during the first time period if no first CPU memory access is pending. Since the first CPU's memory access during the first time period has priority over the second CPU's, the first CPU never waits to access shared memory.
机译:公开了一种协处理器系统,其中游戏机主体中的CPU和游戏盒中的CPU由具有相同架构和存储器映射功能的CPU核形成。第二个CPU(例如游戏盒中的CPU)的循环时间比第一个CPU(例如游戏机主体中的CPU)的循环时间短。第一CPU在第一时间段内访问存储器,该第一时间段长于程序存储器访问时间但短于第一CPU周期时间。第二个CPU在第二个时间段内访问程序​​存储器,该时间段是第一个时间段结束与第一个CPU周期时间结束之间的时间差。如果没有第一CPU内存访问挂起,则第二CPU也可以在第一时间段内访问程序​​存储器。由于在第一时间段内第一个CPU的内存访问优先于第二个CPU,因此第一个CPU从不等待访问共享内存。

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