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Voxel-based system to permit rapidly deforming volumetric objects

机译:基于体素的系统允许快速变形的体积对象

摘要

An improvement to a voxel-based system to permit rapidly deforming volumetric objects made up of inhomogeneous material provides different material constraints assigned to different elements, with the constraints of a link between two neighboring elements being calculated from contributions of the two affected elements. The order in which neighbors of moved element are considered for a move determines where in the body information is propagated first. The processing order can therefore be used to model different direction-dependent propagation speeds in the material.
机译:对基于体素的系统的改进以允许由不均匀材料构成的体积对象快速变形,这提供了分配给不同元素的不同材料约束,其中两个相邻元素之间的链接约束是根据两个受影响元素的贡献来计算的。考虑移动的元素的邻居进行移动的顺序确定了信息在体内首先传播的位置。因此,加工顺序可用于对材料中不同的方向相关的传播速度进行建模。

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