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Voxel-based system to permit rapidly deforming volumetric objects
Voxel-based system to permit rapidly deforming volumetric objects
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机译:基于体素的系统允许快速变形的体积对象
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摘要
An improvement to a voxel-based system to permit rapidly deforming volumetric objects made up of inhomogeneous material provides different material constraints assigned to different elements, with the constraints of a link between two neighboring elements being calculated from contributions of the two affected elements. The order in which neighbors of moved element are considered for a move determines where in the body information is propagated first. The processing order can therefore be used to model different direction-dependent propagation speeds in the material.
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