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The Advertising Profit-model Using Internet Game

机译:网络游戏的广告盈利模型

摘要

PURPOSE: A method for advertisement using an internet game is provided to obtain enhanced advertising effects by inserting a dynamic image, still image(photograph), voice and music advertisement at starting a game, thereby repetitiously showing the advertisement whenever a game is executed or repetitiously executing the game after showing the advertisement. CONSTITUTION: A user checks whether a person is one of the members(A2). If the person is not one of the member, the manager offers a window(A3) for joining to the membership and inputting related information and receiving a personal ID. If the person is one of the member, the user can receive an executing program and a software of updated advertisement, and can receive an updated software during executing of a game. The advertisement is transmitted by direct downloading and using the Java script or a dynamic image processing program having the same function as the Java script.
机译:目的:提供一种使用网络游戏进行广告的方法,该方法通过在游戏开始时插入动态图像,静止图像(照片),语音和音乐广告来获得增强的广告效果,从而在执行游戏或重复执行游戏时重复显示广告显示广告后执行游戏。组成:用户检查一个人是否是成员之一(A2)。如果此人不是成员之一,则管理者会提供一个窗口(A3),用于加入成员资格并输入相关信息并接收个人ID。如果该人是成员之一,则用户可以接收执行程序和更新的广告的软件,并且可以在执行游戏期间接收更新的软件。通过直接下载并使用Java脚本或具有与Java脚本相同功能的动态图像处理程序来发送广告。

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