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Method and system to present immersion virtual simulations using three-dimensional measurement

机译:使用三维测量呈现沉浸式虚拟仿真的方法和系统

摘要

A virtual simulation system generates an image of a virtual control on a display that may be a heads-up-display in a vehicle. The system uses three-dimensional range finding data to determine when a user is sufficiently close to the virtual control to manipulate the virtual control. The user manipulation is sensed non-haptically by the system, which causes the displayed control image to move in response to user manipulation. System output is coupled, linearly or otherwise, to an actual device having a parameter that is adjusted substantially in real-time by user-manipulation of the virtual image. System generated displays can be dynamic and change appearance when a user's hand is in close proximity. displays can disappear until needed, or can include menus and icons to be selected by the user who points towards or touches the virtual images. System generate images can include representation of the user for use in a training or gaming system.
机译:虚拟仿真系统在显示器上生成虚拟控件的图像,该显示器可以是车辆中的平视显示器。该系统使用三维测距数据来确定用户何时足够接近虚拟控件以操纵该虚拟控件。系统不愉快地感测用户操纵,这导致显示的控制图像响应于用户操纵而移动。系统输出线性地或以其他方式耦合到具有参数的实际设备,该参数通过虚拟图像的用户操纵基本上实时地调整。当用户的手靠近时,系统生成的显示可以是动态的,并且可以更改外观。显示可以消失,直到需要为止,或者可以包括指向或触摸虚拟图像的用户要选择的菜单和图标。系统生成图像可以包括在训练或游戏系统中使用的用户表示。

著录项

  • 公开/公告号US2002140633A1

    专利类型

  • 公开/公告日2002-10-03

    原文格式PDF

  • 申请/专利权人 CANESTA INC.;

    申请/专利号US20010777778

  • 发明设计人 CYRUS BAMJI;CHENG-FENG SZE;ABBAS RAFII;

    申请日2001-02-05

  • 分类号G09G3/30;

  • 国家 US

  • 入库时间 2022-08-22 00:51:11

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