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Composing a description of a virtual 3D world from values stored in a database and generated by decomposing another description of a virtual 3D world
Composing a description of a virtual 3D world from values stored in a database and generated by decomposing another description of a virtual 3D world
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机译:根据存储在数据库中并通过分解虚拟3D世界的另一个描述生成的值来构成虚拟3D世界的描述
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摘要
Mechanisms and methods for storing, dynamically reconstructing, and navigating a three-dimensional virtual world using a database are disclosed. A virtual world is described in a source text according to the grammar of a modeling language. The source text is read, parsed, and decomposed into a database schema in which characteristics of the world are represented in database tables. In an embodiment, nodes and fields of the world are associated with database queries. When the world is to be displayed, values in the database schema are recomposed into a source text. The database queries are executed against a database, yielding on-the-fly values for the nodes associated with the queries. In another embodiment, the world is segmented into regions, and proximity sensors are defined around the virtual position of a client that is viewing the world. When the virtual position of the client changes, visible adjacent regions of the world are selectively loaded, recomposed, and displayed. Thus, large virtual worlds are efficiently displayed and easily modified.
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