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Method for manipulating 3-D objects in computer display systems for use in 3-D modeling, computer games, multimedia and web applications in which the object can be manipulated using a 2-D pointer
Method for manipulating 3-D objects in computer display systems for use in 3-D modeling, computer games, multimedia and web applications in which the object can be manipulated using a 2-D pointer
Method for projecting a geometrical object in a graphical scene in a 3-D space in a display window on a computer monitor in which a local projection is applied to the object totally independent of the display window, a local transformation is applied to the object totally independent of the display window, application of a common global projection to all the objects in a graphical scene dependent on the characteristics of the display window, display in the display window of the object so projected resulting from the previous steps.
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