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Position designation device on display image in video game, position designation method, and readable recording medium storing position designation program

机译:视频游戏中的显示图像上的位置指定装置,位置指定方法以及存储位置指定程序的可读记录介质

摘要

A manual controller (1) of a video game system has a plurality of control switches (5) for controlling the motion of an image displayed on a display screen, and an analog joystick (6) for designating a point in a given area on the displayed image. When the analog joystick (6) is operated by the game player of the video game system, it is tilted to a position in a desired direction in a two-dimensional plane, and outputs a positional signal depending on the tilted position thereof. A coordinate transforming unit converts first and second two-dimensional coordinates of the tilted position respectively into third and fourth two-dimensional coordinates of an image position with respect to a predetermined reference position on the displayed image, with a first conversion constant for converting the first coordinate into the third coordinate and a second conversion constant, which is different from the first conversion constant, for converting the second coordinate into the fourth coordinate. IMAGE
机译:视频游戏系统的手动控制器(1)具有多个控制开关(5),用于控制显示屏上显示的图像的运动;以及模拟操纵杆(6),用于指定显示器上给定区域中的点。显示的图像。当视频游戏系统的游戏者操作模拟操纵杆(6)时,模拟操纵杆(6)在二维平面中倾斜到期望方向上的位置,并根据其倾斜位置输出位置信号。坐标变换单元将倾斜位置的第一和第二二维坐标分别转换为相对于所显示图像上的预定参考位置的图像位置的第三和第四二维坐标,并具有用于转换第一和第二坐标的第一坐标。坐标转换为第三坐标,以及与第一转换常数不同的第二转换常数,用于将第二坐标转换为第四坐标。 <图像>

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