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The color video coded method of being based on ueburetsuto disassembly

机译:基于ueburetsuto反汇编的彩色视频编码方法

摘要

(57) Abstract As for this invention, 4:2: It regards the color video coded method of being applied to the color space which is formed brightness plane surface Y of 0 formats and color difference plane surface U and by V using generally known 3D-SPIHT algorithm. The ueburetsuto disassembly of U and V plane surface, extending to the number of resolution levels which pulled 1 from the number of resolution levels of ueburetsuto disassembly of brightness plane surface, it is done. All the resolution colors U or you can see V plane surface as an approximation of all resolution of brightness plane surface, the aforementioned all the resolution colors U or size of V plane surface is the same as the size of 1st level approximation with multi resolution disassembly of Y plane surface, n next resolution level of brightness (n-1) of color difference has the same size as the next level. With the resolution whose Y plane surface is lowest it is related each pixel (i, j) of the approximate sub - band, to the pixel of that at the same position inside the sub - band to which U and V plane surface correspond.
机译:(57)摘要:对于本发明,是4:2:关于将彩色视频编码方法应用于通常形成为0格式的亮度平面Y和色差平面U并由V形成的色空间的彩色视频编码方法。已知的3D-SPIHT算法。完成U和V平面的ueburetsuto拆卸,扩展到从亮度平面的ueburetsuto拆卸的分辨率级别的数量中拉出1的分辨率级别的数量。所有分辨率颜色U或您可以将V平面视为亮度平面的所有分辨率的近似值,上述所有分辨率颜色U或V平面的大小与经过多分辨率拆卸的第一级近似的大小相同在Y平面上,n个色差亮度的下一个分辨率等级(n-1)具有与下一个等级相同的大小。在Y平面最低的分辨率下,它将近似子带的每个像素(i,j)与U和V平面对应的子带内相同位置的像素相关。

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