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Method and apparatus for visualization and manipulation of real 3-D objects in networked environments

机译:在网络环境中可视化和操纵真实3D对象的方法和设备

摘要

A new method and apparatus for visualization and manipulation of real 3-D objects are disclosed. This new approach utilizes compressed digital video taking advantage of modern video compression technology. The entire system consists of the image acquisition device, the viewing/manipulation program and the 3-D image database. The system first captures images of the object from all possible view angles as a sequence of images (a video). As neighboring images within the sequence will generally be similar, the sequence will be amenable to standard video compression techniques such as MPEG. The acquired video data (rendition of a real 3-D object) is then stored into a database for later access, for instance, over the Internet. ;Through specially developed software, the stored data can be manipulated while viewing the object. The user simply inputs—via a mouse, for instance—the view angle and the software automatically displays the appropriate frame within the video (stored data). The software allows various object manipulations such as rotation in arbitrary direction, as well as zoom, pan, etc. A particular implementation of the viewing program using a Pentium III processor, randomly accessing an MPEG sequence, through pre-decoding of certain anchor frames, is able to decode fast enough for users to perform real-time manipulation of the object. ;The captured 3-D image data of an object is stored into a centralized (or distributed) database and users may access the data through the assigned URL for the object over the Internet. The data may or may not be password protected. As such, the overall system is an implementation of a one-stop service for individuals wishing to provide 3-D visualization of real 3-D objects over the Internet.
机译:公开了用于可视化和操纵真实3-D对象的新方法和设备。这种新方法利用了压缩数字视频,并利用了现代视频压缩技术。整个系统由图像采集设备,查看/操作程序和3-D图像数据库组成。该系统首先从所有可能的视角捕获对象的图像,作为图像序列(视频)。由于序列内的相邻图像通常相似,因此该序列将适用于标准视频压缩技术,例如MPEG。然后,将所获取的视频数据(真实3D对象的再现)存储到数据库中,以便以后通过Internet进行访问。 ;通过专门开发的软件,可以在查看对象时操纵存储的数据。用户只需通过鼠标输入,例如,视角,软件就会自动在视频(存储的数据)中显示适当的帧。该软件允许进行各种对象操作,例如沿任意方向旋转以及缩放,平移等。使用Pentium III处理器的观看程序的特定实现,通过对某些锚定帧进行预解码来随机访问MPEG序列,能够足够快地解码,以使用户能够执行对象的实时操作。 ;将捕获的对象的3-D图像数据存储到集中式(或分布式)数据库中,并且用户可以通过Internet通过对象的分配URL访问数据。数据可能受密码保护,也可能不受密码保护。这样,整个系统是为希望通过Internet提供真实3D对象的3D可视化的个人提供的一站式服务的实现。

著录项

  • 公开/公告号US2003031380A1

    专利类型

  • 公开/公告日2003-02-13

    原文格式PDF

  • 申请/专利权人 SONG SAMUEL MOON-HO;

    申请/专利号US20010873056

  • 发明设计人 SAMUEL MOON-HO SONG;

    申请日2001-06-01

  • 分类号G09G5/00;G06K9/00;G06K9/36;

  • 国家 US

  • 入库时间 2022-08-22 00:11:06

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