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Method, system, and computer program product for efficient buffer level management of memory-buffered graphics data

机译:用于存储器缓冲的图形数据的有效缓冲器级别管理的方法,系统和计算机程序产品

摘要

A method, system, and computer program product is provided for managing the efficient transfer of graphics data to a graphics rendering system. A graphics application program writes graphics data to graphics buffers that are allocated in virtual memory. Each graphics buffer comprises a plurality of memory locations, followed by a sentinel page. While the application is writing graphics data to a graphics buffer, a sentinel page may be reached. If so, the operating system recognizes this condition as a graphics buffer page fault. In responding to this fault, the contents of the graphics buffer are transferred to the graphics rendering subsystem. In addition, the graphics data being output by the application is redirected to another graphics buffer.
机译:提供了一种用于管理图形数据到图形渲染系统的有效传输的方法,系统和计算机程序产品。图形应用程序将图形数据写入虚拟内存中分配的图形缓冲区。每个图形缓冲区包括多个存储位置,后跟一个标记页。当应用程序将图形数据写入图形缓冲区时,可能会到达前哨页面。如果是这样,则操作系统会将这种情况识别为图形缓冲区页面错误。为响应此故障,图形缓冲区的内容被传输到图形渲染子系统。此外,应用程序输出的图形数据将重定向到另一个图形缓冲区。

著录项

  • 公开/公告号US6518973B1

    专利类型

  • 公开/公告日2003-02-11

    原文格式PDF

  • 申请/专利权人 MICROSOFT CORPORATION;

    申请/专利号US19990386379

  • 发明设计人 DAVID BLYTHE;

    申请日1999-08-31

  • 分类号G06F121/00;

  • 国家 US

  • 入库时间 2022-08-22 00:06:46

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