首页> 外国专利> A process for the selection of two individual images of a two-dimensional image sequence as a basis for the calculation of the relative depth of image objects

A process for the selection of two individual images of a two-dimensional image sequence as a basis for the calculation of the relative depth of image objects

机译:一种选择二维图像序列的两个单独图像作为计算图像对象相对深度的基础的过程

摘要

A method is proposed for automatically obtaining depth information from a 2-D motion image, so as to create an image for a 3-D display. Further, methods are proposed for selecting appropriate frames for the calculation of the depth information, or discontinuing the calculation, and for conducting image processing using the depth information. Examples of various types of image processing can be listed as including the creation of a viewfinder image seen from a different point, natural scaling operations to an image area, and separation of a desired image area. First, a motion information of an object on a screen is extracted by block matching or the like. Second, the actual movement of the object in the 3-D world is calculated. Since the viewfinder image is a projection of a 3-D space, it is possible to obtain the original 3-D movement of the object, based on the movements of a plurality of representative points through an inverse transformation, the representative points being provided in the viewfinder image. Resultantly, 3-D coordinates of the object are identified, so that depth information of the object is obtained. Afterwards, a parallax is calculated based on the depth information, so as to create right and left eye images from the input viewfinder image. Alternatively, image processing, such as separation of an object having a depth within a predetermined range, is carried out based on the depth information. IMAGE
机译:提出了一种用于从2-D运动图像自动获得深度信息,从而创建用于3-D显示的图像的方法。此外,提出了用于选择适当的帧以用于深度信息的计算或中断计算以及使用深度信息进行图像处理的方法。可以列出各种类型的图像处理的示例,包括创建从不同角度看到的取景器图像,对图像区域的自然缩放操作以及所需图像区域的分离。首先,通过块匹配等来提取屏幕上的对象的运动信息。其次,计算对象在3-D世界中的实际运动。由于取景器图像是3-D空间的投影,因此可以通过逆变换基于多个代表点的运动来获得对象的原始3-D运动,其中取景器图像。结果,识别出物体的3-D坐标,从而获得了物体的深度信息。之后,基于深度信息计算视差,以便根据输入的取景器图像创建右眼图像和左眼图像。可替代地,基于深度信息执行图像处理,诸如分离具有预定范围内的深度的对象。 <图像>

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