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Stereoscopic moving pictures with two eye image duplication amp; positioning method and apparatus

机译:具有双眼图像复制和定位的立体运动图像的方法和装置

摘要

When any observer in the audience, viewing either a television or a motion picture by our invention, receives an image of a given scene having the same relative size, shape and location on the retina of each of his two eyes at any instant and that image of the scene is stationary, the image is flat and resides at infinity. When, however, the image of the scene has some component of horizontal motion in any direction due to either motion of the camera, motion of scene objects (or both), during the acquisition of the moving scene, the image viewed is three dimensional. The reason for this is that if the motion occurs, all scene-object points are proportionally spatially located in playback since all of the original ray angles between camera and scene points are reproduced for both eyes by the ray cross-overs at the scene image points in the same proportionally relative positions as the original object points. The key is to have an identical image on the right and left eye of any given observer at nearly the same instant in time and replace this image by a succession of moving images resulting from a relative horizontal motion of the scene/camera and at a rate consistent with persistence of vision. This moving 3-D imagery occurs because of intersecting rays from successive frames in scene/camera relative motion during playback of the scene images. When the successive frames are presented, the brain cognizes the motion in linking the frames by the persistence of vision. For the brain to perceive an item as moving it must connect these various frames, but because of intersecting rays coming from any given spatial location point in successive frames, the brain cannot connect the frames without also locating the points in space. Therefore, our technology presents the scene to the brain in such a way that it can understand the depth information already contained within the image.
机译:当观众中的任何观看者通过本发明观看电视或电影时,在任何瞬间都收到给定场景的图像,该场景具有两只眼睛的相对大小,形状和位置在两只眼睛的视网膜上相同,并且该图像场景的位置是静止的,图像是平坦的并且位于无限远处。但是,当场景的图像由于摄像机的运动,场景对象(或两者)的运动而在任何方向上都具有水平运动的某些分量时,在获取运动场景时,所查看的图像是三维的。其原因是,如果发生运动,则所有摄像机的场景对象点都按比例在空间上位于回放中,因为摄像机和场景点之间的所有原始光线角度都是通过场景图像点处的光线交叉为两只眼睛再现的与原始对象所指向的比例相对位置相同。关键是要在几乎相同的时间在任何给定的观察者的右眼和左眼上具有相同的图像,并用由场景/相机的相对水平运动和一定速率产生的一系列运动图像来替换该图像。与愿景的坚持一致。之所以发生这种运动的3D图像,是因为在场景图像的回放过程中,场景/相机相对运动中连续帧的光线相交。当呈现连续的帧时,大脑会通过视觉的持久性来识别链接帧的运动。为了使大脑感知物体在运动,它必须连接这些不同的框架,但是由于相继的光线来自连续框架中任何给定的空间位置点,因此大脑无法在不定位空间点的情况下连接这些框架。因此,我们的技术以一种可以向大脑呈现场景的方式,可以理解图像中已经包含的深度信息。

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