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Music staging device apparatus, music staging game method, and readable storage medium

机译:音乐登台设备设备,音乐登台游戏方法和可读存储介质

摘要

A CPU controls a graphic controller based on control programs within a main RAM to extract a series of rhythm sound data for each of multiple mimic percussion instruments from a graphic RAM and correlates these in a time-axial direction for display on a monitor, instruction and display of the operating timing for each sound of the multiple mimic percussion instruments is performed on the monitor, the player performs sequential striking input with the left and right hands, for example, for the rhythm sounds via a rhythm input detecting apparatus corresponding to multiple mimic percussion instruments, while following the operation timing display instructions thereof. The timing thereof is compared with the timing of the display instruction and evaluation is made based on the offset thereof, and the evaluation results are accumulated. Thus, a rhythm-matching game with a high gaming nature is realized, by inputting operation for multiple instruments using multiple hands and feet such as the left and right hands.
机译:CPU根据主RAM中的控制程序控制图形控制器,以从图形RAM中提取出多种打击乐乐器的节奏声音数据,并将它们在时间轴上关联起来,以显示在监视器,指令和在监视器上显示多个模仿打击乐器的每个声音的操作时间,演奏者用左手和右手执行顺序的敲击输入,例如,通过对应于多个模仿的节奏输入检测设备的节奏声音打击乐器,同时遵循其操作时间显示说明。将其时序与显示指令的时序进行比较,并基于其偏移进行评估,并累积评估结果。因此,通过使用诸如左手和右手的多只手和脚输入多种乐器的操作,实现了具有高游戏性的节奏匹配游戏。

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