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Software Framework of Providing Haptic Interface And Computer Games under Windows OS using thereof

机译:在Windows OS下提供触觉界面的软件框架和计算机游戏

摘要

PURPOSE: A software framework for supporting a haptic application programming interface and a computer game system using the same are provided to support the haptic interface on a Windows OS(Operating System) based computer game giving an experiencing effect by applying the haptic interface to the computer game without modifying a game engine. CONSTITUTION: A haptic game device class layer(41) represents a hierarchical framework of each target haptic game device generating a vibration effect according to the force-feedback by loading a preset haptic effect. A haptic effect class layer(42) generates/manages various haptic effect systematically and efficiently. A device COM(Component Object Module) object management class(43) manages the COM devices for collectively representing the device for the PC peripheral device.
机译:目的:提供一种用于支持触觉应用程序编程接口的软件框架和一种使用该软件框架的计算机游戏系统,以通过将触觉接口应用于计算机而在基于Windows OS(操作系统)的计算机游戏上支持触觉接口,从而产生体验效果。游戏,而无需修改游戏引擎。构成:触觉游戏设备类层(41)表示每个目标触觉游戏设备通过加载预设的触觉效果根据力反馈产生振动效果的分层框架。触觉效果类别层(42)系统地且有效地产生/管理各种触觉效果。设备COM(组件对象模块)对象管理类(43)管理COM设备,以共同表示用于PC外围设备的设备。

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