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Maintenance and construction of the scene graph for earth science geometric modeling of feature-based interactive

机译:基于特征交互的地球科学几何建模的场景图的维护和构建

摘要

The aggregate functionality of the graphics system and the geometric system, to increase the consistency between the graphics system and geometric systems, one through the integration layer ties the graphics system and geometric systems Methods for engineering and building interactive comprising the step of the application, geoscience model, editing, and expression, a computer program or a computer system is provided. There is also provided a state machine can be can be a phase or geometry changes, and updates only the specified graphics object as visible by the user, to improve the performance. There is also provided a scene graph construction techniques to reduce memory requirements and enhance performance. Transmit or phase change in geometry in particular, by aggregating the object, which the graphic object is also affected by the change later, to determine which graphics object is to be updated, material properties framework There are provided.
机译:图形系统和几何系统的聚合功能,以增加图形系统和几何系统之间的一致性,其中一个通过集成层将图形系统和几何系统联系在一起,用于工程和构建交互的方法包括应用步骤,地球科学模型,编辑和表达,提供了一种计算机程序或计算机系统。还提供了一种状态机,可以对状态或几何形状进行更改,并仅更新指定的图形对象,使用户可见,以提高性能。还提供了一种场景图构造技术,以减少内存需求并提高性能。特别地,通过聚集对象,几何形状的传​​输或相变,通过聚合该对象,随后该变化也影响该图形对象,以确定哪个图形对象将被更新,提供了材料特性框架。

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