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SYSTEM AND METHOD FOR EMBEDDING INTERACTIVE ITEMS IN VIDEO AND PLAYING SAME IN AN INTERACTIVE ENVIRONMENT

机译:在视频中嵌入交互式项目并在交互式环境中播放相同内容的系统和方法

摘要

A system and method includes, according to one embodiment, an embedding system where, in a video series of images, a temporal and physical location of an object's image (62) with respect to a reference (cm) may be stored (64) in association with other data (196a) of potential interest to a viewer of the video. The object (2a) is tracked throughout a scene or segment of the video using a neural net (Fig. 15), preferably multilayered and preferably using multiple input parameters (151 to 156). The system and method also includes a system (Figs. 18-22) for playing such a video (192a), allowing a viewer to select an object (202), whether in real time or later, in the video (192a), and using the information (194a) associated with the object's image (192a) to link to information (196a) preferably related to or of relevance to the selected image.
机译:根据一个实施例,一种系统和方法包括嵌入系统,其中,在视频系列图像中,可以将对象的图像(62)相对于参考(cm)的时间和物理位置存储(64)在其中。与视频观看者可能感兴趣的其他数据(196a)关联。使用神经网络(图15),最好是多层的,最好使用多个输入参数(151到156)在整个场景或视频片段中跟踪对象(2a)。该系统和方法还包括用于播放这样的视频(192a)的系统(图18-22),允许观看者实时地或稍后地选择视频(192a)中的对象(202),以及使用与对象的图像(192a)相关联的信息(194a)链接到优选与所选图像有关或相关的信息(196a)。

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