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NETWORK BASED MUSIC PLAYING GAME SERVICE METHOD

机译:基于网络的音乐游戏服务方法

摘要

1. the art that the invention defined in the claims; The present invention relates to a method of network-based music services to play games.; 2. The invention attempts to solve the technical challenges; The present invention can improve a variety of additional offer services by causing the user's interest in playing music and by motivating for the game, users play music using the same skills, such as playing music game stories or items or mission and to provide a method of playing game service network-based music.; 3. Resolution of the subject matter of the invention,; The present invention provides a musical performance game service method of network-based, comprising: a first step of the user and automatically update the game program to play music when connected to the game server; A second step of loading a game execution screen as the user inputs the game play key link to the game update screen; A third step of switching is automatically display the titles after the game loading; After switching to the screen in accordance with any of the key inputs of the user on the screen, the game title, the fourth step that the user provides to generate or select a game character; A fifth step of guiding the fundamental and how to play the game method with after the character generation and selection, the game scenario, and determines whether the admission test the basic performance capabilities; If you pass the entrance exams user is guided to the waiting room, the moderator made a new game room or sixth step of providing a game server and channel information to allow guests to enter the game room, which has already been made; After the user selects the play mode for the When entering the game room as a moderator or guest will change the game window, two at random and selection of music, depending on the server difficulty of the game room is off the game room press ready key Selecting Songs Moderators pressing the start key a seventh step to tell in advance again to show the split by segment selected song, the place assigned by the game's place a lot; But to each game who play turns the word to do his play, depending on the assigned place order, if played wrong over a given mode and fit the tray by tray monster, 8 steps to start playing from the beginning again; If successful, the songs played in a given number of times, while according to the per-user game playing result is given the award accordingly, if unsuccessful in accordance with per-user game play results ninth step is given deduction accordingly; characterized in that comprises a.; 4. An important use of the invention,; The invention is used for playing music game based network.
机译:1.技术要求本发明涉及一种用于玩游戏的基于网络的音乐服务的方法。 2.本发明试图解决技术挑战;本发明可以通过引起用户对播放音乐的兴趣并且通过激励游戏来使用户使用相同的技能来播放音乐,例如玩音乐游戏的故事或物品或任务,并提供一种方法来改善各种附加服务。播放基于游戏服务网络的音乐。 3.解决本发明的主题,本发明提供一种基于网络的音乐演奏游戏服务方法,包括:用户的第一步,当连接到游戏服务器时,自动更新游戏程序以播放音乐;当用户将游戏键输入到游戏更新屏幕时,加载游戏执行屏幕的第二步。切换的第三步是在游戏加载后自动显示标题。在根据用户在屏幕上的任何键输入,游戏标题,用户提供的用于生成或选择游戏角色的第四步骤切换到屏幕之后;第五步,在角色的产生和选择,游戏场景之后,指导基本方法以及如何玩游戏方法,并确定入场是否测试了基本的表现能力;如果通过了入学考试,则用户被引导到候机室,主持人将新建一个游戏室,或者是提供游戏服务器和频道信息以允许客人进入已经建立的游戏室的第六步;当用户选择游戏模式后,作为主持人或客人进入游戏室将改变游戏窗口,根据游戏室的服务器难度,随机选择两个并选择音乐,具体取决于游戏室是否关闭游戏室,并按准备键选择歌曲主持人,按下开始键第七步,再次告诉您显示按段分割的所选歌曲,该位置由游戏位置分配很多;但是对于每个玩游戏的人来说,根据分配的位置顺序,他会说出话来做游戏。如果在给定的模式下玩错了游戏,并且一个又一个托盘的怪兽适合一个托盘,则从头开始要进行8个步骤;如果成功,则按给定的次数播放歌曲,同时根据每个用户的游戏结果给予奖励,如果不成功,则按第九步进行扣除;其特征在于包括: 4.本发明的重要用途;本发明用于玩基于音乐游戏的网络。

著录项

  • 公开/公告号KR20050039093A

    专利类型

  • 公开/公告日2005-04-29

    原文格式PDF

  • 申请/专利权人 PATENT & INFORMATION BUSINESS CO. LTD.;

    申请/专利号KR20030074457

  • 发明设计人 KANG IN GYOO;

    申请日2003-10-23

  • 分类号G06F17/60J0;

  • 国家 KR

  • 入库时间 2022-08-21 22:05:29

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