首页> 外国专利> Method to improve photorealistic 3D rendering of dynamic viewing angle by embedding shading results into the model surface representation

Method to improve photorealistic 3D rendering of dynamic viewing angle by embedding shading results into the model surface representation

机译:通过将阴影结果嵌入模型表面表示中来改善动态视角的逼真的3D渲染的方法

摘要

The present invention provides for rendering photorealistic 3D viewing angles. Lighting values are approximated across selected viewing angles. In fixed lighting situations, approximating across viewing angles allows rendering of a high order lighting detail with complex surfaces. A polynomial equation representing the surfaces will be solved for the coefficients to be used in the formula of the fixed viewing angle. If the number of light sources is too high only specular and diffusion surfaces can be efficiently calculated in the polynomial equation.
机译:本发明提供了渲染逼真的3D视角。照明值在选定的视角范围内近似。在固定照明情况下,跨视角近似可渲染具有复杂表面的高阶照明细节。代表表面的多项式方程将针对固定视角公式中使用的系数进行求解。如果光源的数量太多,则在多项式方程中只能有效地计算镜面和漫射表面。

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