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DEVICE FOR SIMULATION OF THE REAL WORLD BY ASYNCHRONOUS AND CHAOTIC PROCESSING

机译:通过异步和混沌处理模拟现实世界的设备

摘要

A computer (C) is embodied to permit programming by active objects in multi-task mode, which are representative of systems for simulation and comprises a device (D) for real world simulation. The device comprises an object simulation programme for combined evolution of some at least of the active objects, comprising i) objects of state each containing at least one item of spatial and/or temporal and/or property data defining a current state, ii) interaction objects each containing the definition of at least one of the state objects and at least one function applicable to at least one of said state objects and defining at each point in time the simulated system topology and iii) a simulation manager which may operate by sequences on a selection of interaction objects and to activate each interaction object only once for each sequence, according to an order varying in an at least partially random manner from one sequence to the other such as to apply each of the functions thereof to the actual state of each state object designated thereby for the evolution of the state thereof towards a new state.
机译:包括计算机(C)以允许活动对象以多任务模式进行编程,该活动对象代表用于仿真的系统,并且包括用于真实世界仿真的设备(D)。该设备包括用于组合演化至少一些活动对象的对象仿真程序,包括:i)状态对象,每个状态对象包含定义当前状态的至少一项空间和/或时间和/或属性数据,ii)交互对象,每个对象包含至少一个状态对象的定义和至少一个适用于所述状态对象中至少一个的功能,并在每个时间点定义模拟系统拓扑;以及iii)可以通过序列操作的模拟管理器交互对象的选择,并根据至少一个部分序列从一个序列到另一个序列以至少部分随机的方式变化的顺序为每个序列激活一次每个交互对象,以便将其每个功能应用于每个序列的实际状态由此指定的状态对象,用于其状态向新状态的演变。

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