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CENTERLINE AND TREE BRANCH SKELETON DETERMINATION FOR VIRTUAL OBJECTS

机译:虚拟对象的中心线和树分支骨架确定

摘要

In accordance with the present invention, a method for determining a centerline through a region of interest in a 3D image database is provided (Figure 1). The method includes identifying the boundaries of the region of interest and identifying the endpoints of the region of interest. For those points within the boundaries, a penalty value which is a function of the proximity of the point to a boundary is determined. A centerline is then identified by the path connecting the endpoints which has the minimum penalized distance wherein the penalized distance reflects the actual accumulated pathlength and the penalties associated with the points along the path (Figure 9A). From the centerline, branches of a complete skeleton can be established by determining branch endpoints and then finding the minimum penalized distance from each endpoint the centerline or another intersecting branch (Figure 9b).
机译:根据本发明,提供了一种用于确定穿过3D图像数据库中的关注区域的中心线的方法(图1)。该方法包括识别关注区域的边界以及识别关注区域的端点。对于边界内的那些点,确定作为该点与边界的接近度的函数的惩罚值。然后,通过连接具有最小惩罚距离的端点的路径来识别中心线,其中该惩罚距离反映了实际累积的路径长度以及与沿着该路径的点相关的惩罚(图9A)。从中心线可以通过确定分支端点,然后找到距中心线或另一个相交分支的每个端点的最小惩罚距离来建立完整骨架的分支(图9b)。

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