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Deterministic rule-based dispatch of objects to code for processing objects

机译:确定性的基于规则的对象分派到用于处理对象的代码

摘要

Deterministic rule-based dispatch of the data structure to a group of one or more methods. After accessing the data structure to be processed, a list of rules is evaluated to identify multiple rules that apply to the dispatch of the data structure. Each of these multiple rules specifies a different group of one or more methods to which the data structure should be dispatched. The multiple rules are resolved to a single prevailing rule that will be applied for the dispatch of the data structure. Then, the computing system dispatches the data structure to the group of one or more methods specified by the prevailing rule. The rule evaluation and prioritization is deterministic for ease in debugging since it may be determined which group of one or more methods processed a data structure should a performance problem arise during the processing. Furthermore, rules may be added, amended, or deleted dynamically.
机译:将数据结构基于确定性的规则分配给一组一个或多个方法。访问要处理的数据结构后,将评估规则列表,以识别适用于数据结构分派的多个规则。这些多条规则中的每条规则都指定了一组不同的一组或多组方法,应将数据结构分派到该组。多个规则被解析为一个通用规则,该规则将用于数据结构的分派。然后,计算系统将数据结构分派到由流行规则指定的一种或多种方法的组。规则评估和优先级排序是确定性的,以便于调试,因为可以确定在处理过程中出现性能问题时,哪个或多个方法组处理了数据结构。此外,可以动态添加,修改或删除规则。

著录项

  • 公开/公告号EP1557756A3

    专利类型

  • 公开/公告日2006-01-18

    原文格式PDF

  • 申请/专利权人 MICROSOFT CORPORATION;

    申请/专利号EP20050000511

  • 发明设计人 CABRERA LUIS F.;COPELAND GEORGE P.;

    申请日2005-01-12

  • 分类号G06F9/42;G06F9/46;

  • 国家 EP

  • 入库时间 2022-08-21 21:29:44

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