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SYSTEM AND METHOD FOR CONTROLLING A BIDDING GAME PROCESS BASED ON THE ON-LINE NETWORK

机译:基于在线网络的竞标过程控制系统及方法

摘要

The present invention relates to a bidding game management system and method based on an online network, in the present invention, the bid history in the online environment, the respective users (bidders s) related information (e.g., each user to refer to their bids Guide information according to each user's bidding behavior (Computational event in progress) of the expected winning numbers) for real-time changes are dependent on the bid history of each user, real-time updates throughout the prescribed bidding period computing to a public post that may building infrastructure and doing this, winning numbers from the system side (winning points, winning rankings) malicious users using informal by root fundamentally blocked by the user auction-type web service that can be involved in malicious in the selection system side of unnecessary damage caused by the interventions can be derived so easily be avoided.; In the present invention, each of users (bidders s) of the auction history information update (e. G., Each user guide information with reference to their bid) in real time according to the bidding behavior of each user (computing event in progress) , by building iT infrastructure that can be publicly posted, and reduce the burden on each user's minimum bid, through which can be pre-bid blocking Web services using aversion of the user.; In addition, in the present invention, the computational infrastructure, each user in the middle (end) auction result of (bidders s) is dependent on (a successful bid number, winning scores, winning rank, and so on) the bidding behavior of the user can be updated in real time the public with constructed by removing the bidding Web services using repellent factor of each user in advance, and doing this, by reducing the effective unnecessary reduction in the number of users join the system, work the various benefits that depend on the subscription number of users on the system side, for example, advertising to attract business, paid content sales business, e-commerce management business can be induced to be able to proceed more effectively.
机译:本发明涉及一种基于在线网络的竞标游戏管理系统和方法,在本发明中,在线环境下的竞标历史,各个用户(投标人)的相关信息(例如,每个用户参考其竞标价格)根据每个用户的出价行为(正在进行的计算性事件)的预期信息的指导信息,以实时更改取决于每个用户的出价历史记录,在整个规定的出价期内实时更新为公共帖子,可能会建立基础架构并执行此操作,从而从系统方面赢得恶意用户的使用数量(获胜分数,获得排名)从根本上被非正式用户从根本上阻止了用户拍卖类型的Web服务,而该行为可能会对选择系统方面的恶意用户造成不必要的损害可以很容易地避免由干预引起的后果。在本发明中,拍卖历史信息的每个用户(投标者)根据每个用户的投标行为(计算中的事件)实时地更新(例如,每个用户参考他们的投标的指导信息)。 ),通过建立可以公开发布的iT基础架构,并减轻每个用户的最低出价负担,可以通过竞标来阻止用户厌恶Web服务。另外,在本发明中,计算基础设施,(投标者s)的中间(最终)拍卖结果中的每个用户取决于(成功出价,获胜分数,获胜排名等)的出价行为。通过预先使用每个用户的排斥因素删除投标Web服务,并通过减少有效不必要的用户加入系统数量的减少,可以实时更新公众,从而减少用户加入系统的负担。这取决于系统侧用户的订阅数量,例如,可以吸引广告来吸引业务,付费内容销售业务,电子商务管理业务能够更有效地进行。

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